iBeta Blog
Apps World Mobile World Conference
Apps World Mobile World Conference
read moreDefect Saturation Over Time
The frequency of bug reporting over the life of a project is somewhat reminiscent of the view of Pike's Peak from Denver. Why compare it to the Rocky Mountains and a Peak that appears to pop out into the middle of the Colorado plains? Sometimes the defect saturation...
read moreAre You Mobile Enough?
Are You Mobile Enough? Businesses are probably aware of the need to build a professional website that is both easy to use and aesthetically pleasing, but did you know that your business also needs a mobile website? Traditional websites are often completely...
read moreBest Practices for QA On-Demand
For years iBeta has been successfully accommodating all aspects of Quality Assurance for a variety of demands including functionality testing, compatibility testing, mobile testing, performance testing, and more. Some may wonder how it is possible for iBeta's Quality...
read moreBrute-force Password Guessing Attacks
iBeta does automated testing of the security of websites, especially for things like cross-site scripting (CSS), and cross-site request forgery (XSRF). However, our automated tool occasionally finds other problems not strictly related to those and not strictly in the...
read moreWhy Don’t Your Prospects Buy?
Why don't your prospects buy? They have the problem and you have the solution, so why don't they buy? There are many reasons why, but generally it boils down to a few simple dynamics. First and foremost, when a prospect has a significant problem and we have the...
read moreIn Game Shopping
In June 2007 Apple released the first iPhone. Although revolutionary as a phone and personal entertainment device, few people regarded it as threat to the mainstream video game industry. Fast forward to 2012, Apple released the New iPad featuring the most advanced...
read moreWebsite Performance – Simulated vs Real Users
One of the things that keeps coming up in load testing is the comparison of simulated to real users. People tend to get hung up on pure concurrency numbers (the quantity) without assessing things like user profiles and throughput (the quality). It's very simple to...
read moreThe Power of Gaming and Gamer Intelligence
Video games have changed the world, not only as a cultural movement but also as a technological marvel. In the early days of computer science, a group of college students at MIT designed one of the most influential games ever created called Spacewar! Developed in 1961...
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